Blender game properties are used to set mesh flags (billboard and billboardz flags) for mesh objects that are exported to the dts file format.
Adding game properties to an object
- Select the Blender object to which you wish to add game properties in Blender's 3D view. The 3d view should be in Object Mode.
- In the logic panel of the buttons window, click the "Add Property" button:

- The new property should appear directly below the "Add Property" button. Each property has a "Type", "Name", and "Value" parameter that can be set:

See Also: