Adding Game Properties to an object

Blender game properties are used to set mesh flags (billboard and billboardz flags) for mesh objects that are exported to the dts file format.

Adding game properties to an object

  1. Select the Blender object to which you wish to add game properties in Blender's 3D view.  The 3d view should be in Object Mode.
  2. In the logic panel of the buttons window, click the "Add Property" button:
  3. The new property should appear directly below the "Add Property" button.  Each property has a "Type", "Name", and "Value" parameter that can be set:

See Also: